~/talk

Viral Loops in Games Marketing

links:none on file
slides:none on file

Stupidella claims 26 mobile games and 200 million installs built around viral loops not paid ads, using Stable Diffusion AI for creative prompts and embedding triggers at concept and level design. Key components are emotional resonance, shareability and seamless integration, with optional influencer rewards. Results include a review that hits 5 million views in 2 days and another that drives a market for 1.5 years with 30 million views, a #1 puzzle rank for two weeks and a split release that increases revenue 60%.

AI-written summary · about

  1. 0:00Introduction
  2. 0:47About Stupid Ella
  3. 2:35Viral marketing basics
  4. 4:43Viral loop components
  5. 7:36Triggers for virality
  6. 10:10Measuring viral loops
  7. 12:58Success stories
  8. 14:47Four viral loop insights
  9. 18:01Closing remarks
  10. 19:02Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.