Closing Keynote: How'd You Get Here? A Veterans Panel
summary
Claims experienced Australians offer concrete entry routes like QA entry route (no qualifications needed at one studio) and show a studio-level internal pitching process that turns staff ideas into funded games; hiring anecdotes include reviewing 2,200 applicants for entry roles and an offhand count of ~250 years of combined experience (later corrected). Talks cover tools from Commodore 64 to Unreal, porting and GitHub-ready projects, leadership lessons about listening, and whether small teams or added headcount actually improve delivery.
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chapters (8)
- 0:00Welcome
- 1:48Panelist introductions
- 12:06Breaking into games today
- 23:57What experience teaches
- 37:04Joy in development
- 47:05Growing professionally
- 55:36Industry excitement
- 1:02:10Closing
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