Composing the music for Florence and Necrobarista
summary
Compares two soundtracks that use the same method — translate game DNA into music — and shows it works: Florence recorded in Perth with a five‑person ensemble, piano as Florence and cello as Krish, dynamic interactive loops and stingers triggered by gameplay; Necrobarista brought in producer Jeremy Lim to make EDM/pop textures, mostly produced and mixed electronically with a few live players. Uses harmonic tricks like a Picardy third, mixes in Logic Pro, and reports the resulting scores succeed and fit their games.
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chapters (8)
- 0:00Start
- 1:21Housekeeping Requests
- 5:02Shadow of the Colossus
- 8:39Harmony
- 9:03Piketty Third
- 11:38Plot Summary
- 17:25The Recording Session of Florence
- 21:18Arts and Cultural Influence
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