~/talk

Adjusting UX Research for an Agile world

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Argues that research must be embedded and scheduled — aim for a recurring slot (example: every other Thursday) and put UX work in the same backlog as engineering; recommends one researcher serving multiple teams but ideally embedded UX people per cross-functional team, and using tools like Powwow for self-scheduling and a shared notes spreadsheet (Homer Sharron style). Suggests lean hypotheses (e.g. 8 of 10 participants find X), small rounds (5 participants, reuse studies), share facilitation across the team, and act on findings (autosave story changed roadmap).

AI-written summary · about

  1. 0:00Introduction and welcome
  2. 1:52Challenges of UX in Agile
  3. 5:05Team structure for UX research
  4. 9:42Convincing stakeholders about UX
  5. 10:48Scheduling research in sprints
  6. 15:46Recruiting participants efficiently
  7. 16:29Planning quick research studies
  8. 20:46Involving the whole team in research
  9. 23:18Analyzing and integrating findings
  10. 31:09Documentation and backlog integration
  11. 33:59Final thoughts and Q&A
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