The Intersection of the Human Voice and Technology
summary
Demonstrates a pipeline that turns 15-second to one-minute recordings into deterministic 3D forms by extracting key resonant frequencies, mapping them to an RGB palette, and sculpting 200,000 particles to produce unique voice gems; outputs include 16,000-resolution stills, three‑dimensional renders and a 3D printed gemstone. Shows NFTs used for preservation and provenance, includes gems made from the Madagascar “injury injury” audio and anonymous internet voices, and reports successful museum and World Economic Forum placements.
AI-written summary · about
chapters (15)
- 0:00Introduction and welcome
- 1:26Meet the guest Harry F
- 4:15Voice innovation and art
- 8:50Human voice complexity
- 9:54Introducing Voice Gems project
- 11:40Voice Gems creation process
- 13:51Voice data as art and value
- 16:59Digital art and tradition
- 18:24Customizing Voice Gems
- 20:52Preserving endangered voices
- 21:13Endangered species voice gems
- 23:02Audio and visual representations
- 24:26Final Voice Gems showcase
- 25:53Unknown Internet Gemstones
- 27:48Closing thoughts and gratitude
related talks
17mInspiring Change Through Art and Technology
44mFrom On-site Exhibitions to Digital Art, a Journey Through Different Dimensions
50mSimulation as Art
23mHumanity in Real Time: Techno Consciousness
43mMake It Sound
15mSeeing Sound
30mThe Formulartic Spectrum
19m"Bringing Voice First Experiences to the Web"
