A Practical Guide to Bada$$ Workshops
summary
Claims that planned workshops replace aimless meetings with half-day to multi-day sessions that produce concrete outputs like personas, empathy maps, journey maps, wireframes and low-fi prototypes. Uses a post-up + landscape map method to convert taped questions into a unified goal, assigns activities, and chooses core UX workshop types (discovery, empathy, design, prioritization, critique). Emphasizes a reusable toolbox (physical items, methods, tactics), virtual tools like Miro and Figma with printable fallbacks, icebreakers such as Zombie Cats, agenda homework, camera-on rules, asynchronous tasks, and a nominated tiebreaker to keep momentum.
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chapters (14)
- 0:00Introduction and welcome
- 1:07About the speaker
- 4:44Workshop basics and definitions
- 8:24Core types of UX workshops
- 12:47Why collaborate in workshops
- 16:22Crafting workshop agendas
- 19:12Facilitator playbook tips
- 22:23Building a badass toolbox
- 26:00Virtual workshop challenges
- 29:23Practice makes perfect
- 30:06Hospitality and personality
- 31:57Balancing unity and productivity
- 34:02Closing and resources
- 35:28Q&A session
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