Funding Indie Games with the Asset Store
summary
Uses the Asset Store to fund a small studio by selling a packaged FPS toolkit called Ultimate FPS that supplies missing pieces—camera, controls, weapon animations and polish—so Unity projects skip building core FPS tech. Claims steady revenue after an earlier studio failure, reaches millions of users, and relies on buyer feedback loops (positive and negative) to iterate the asset into a viable product that lets the developer grow the company organically.
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