~/talk

KinemaFX: A Kinematic-Driven Interactive System for Particle Effect Exploration and Customization

Talkat UIST 2025 · 2025-09-28..10-01· [creative-coding, game-development]
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KinemaFX presents a kinematic-driven pipeline that lets non-experts find and customize particle effects by combining graphical and texture intent, using LLMs to guide iterative search and composition. The system converts inputs and database instances into a unified semantic+kinematic structure via simulation and sampling, computes aligned distance metrics to return top-K matches, and supports temporal transforms and export. Evaluation uses an 800+ asset collection, an 16-participant user study, and shows effective, preference-guided exploration with LLM-guided search.

AI-written summary · about

  1. 0:00Introduction to KinemaFX
  2. 1:55Challenges in particle effects
  3. 3:00System workflow overview
  4. 4:30Kinematic dual method
  5. 6:35Demo and usage scenarios
  6. 8:00User study and evaluation
  7. 9:10Q&A session
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