~/talk

GaussianShopVR: Facilitating Immersive 3D Authoring Using Gaussian Splatting in VR

Talkat UIST 2025 · 2025-09-28..10-01· [webxr]
links:none on file
name:Boyu Li
links:none on file
links:none on file
name:David Yip
links:none on file
name:Zeyu Wang
links:none on file
slides:none on file

GaussianShopVR is a VR authoring system that enables point-level editing of 3D Gaussian Splatting using a controller-bound adjustable selection sphere for fast cluster selection, real-time color histograms, object splitting/merging, and inpainting by patch reuse. User-drawn points act as explicit control signals for generative editing and guide a scoring-based distilling sampling optimization to produce shapes and poses. Evaluation shows better selection accuracy (N=18), improved controllable generation versus text-only baselines (N=20), and high usability (N=10); code on GitHub.

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