Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality
summary
Spacetime is a VR scene-editor prototype that implements three concrete primitives: Container preserves spatial and temporal context for grouped selection and lets users teleport into that saved view; Parallel Objects spawn editable forks so multiple users can simultaneously modify separate versions and later reconcile with notifications; Avatar Objects create parallel avatars or guided views to follow collaborators. The system is built and iteratively tested with designers and demonstrates fluid individual work plus collaborative conflict handling.
AI-written summary · about
chapters (7)
- 0:00Introduction to Space-Time
- 2:01Container concept
- 3:28Spatial context and navigation
- 7:24Parallel object interactions
- 10:35Avatar and collaboration
- 14:21Conclusion
- 15:11Q&A session
related talks
19mVirtualSpace - Overloading Physical Space with Multiple Virtual Reality Users
19mSpace & time: The true potential of VR
47mEditor VR
01h 10mCreating Tools for Spatial Computing
10mSpatialstrates: Cross-Reality Collaboration through Spatial Hypermedia
18mPeer-to-peer Syncing and Live Editing of Shared Virtual 3D Spaces
12mSpatial Programming with Threlte Studio
18mVremiere: In-Headset Virtual Reality Video Editing
