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How Predatory Monetization Designs Manifest in Child-Friendly Video Games

Talkat SOUPS 2025 · 2025-08-10..08-12· [game-development, security]
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name:Yubo Kou
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Roblox, with 56% of users under 16 (21% under 9, 21% aged 9–12), is analyzed via 20 developer interviews and a 30-game walkthrough. Findings show developers knowingly deploy predatory mechanics: bright green “continue” buttons that create false urgency, layered currencies and memberships that obfuscate cost, a spinning wheel that charges to play with hidden odds, and popups with countdowns exploiting loss aversion. Recommendations include platform regulation and child-focused financial literacy.

AI-written summary · about

  1. 0:00Predatory monetization in games
  2. 1:14Research questions and methodology
  3. 2:39Predatory monetization in Roblox
  4. 3:20Developers' awareness of practices
  5. 4:25Monetization design manifestations
  6. 5:29UI design cognitive biases
  7. 6:14Hidden odds and gambling mechanics
  8. 7:16Psychological purchase pressure
  9. 9:03Ethical concerns for young players
  10. 10:09Ethical design and regulation
  11. 10:52Conclusion and call for literacy
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