Panel: Go Big or Go Home: From Indies to Big Conglomerates....
summary
Panel argues generative AI becomes a core creative tool: GPT-3 (175B) vs GPT-4 (100T) drives faster concept art, pitch decks and music stems, but outputs need human curation and risk a flood of mid-quality content. Examples: a music label leverages 8,000 tracks and stems into Rocket League, Beat Saber and Roblox integrations; an instant-games company of 120-person scale ships HTML5 titles as a top Facebook partner. VR ownership shows promise (Quest 2 ~18M units); IPFS and blockchain surface as options for preserving digital items.
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chapters (7)
- 0:00Panel introduction
- 1:36Panelists' backgrounds
- 4:23AI in gaming and creative industries
- 17:13Cross-platform IP opportunities
- 24:03Metaverse: opportunities and challenges
- 37:20AI for indie studios
- 43:24Closing remarks
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