~/talk

Growth in Hypercasual and Ad Monetisation

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Hypercasual growth hinges on fast hypothesis cycles and measurable tweaks: test prototypes in a week and run store A/Bs on icon, screenshots, short description and video. A 1% CTR/50% CVR versus 50% CTR/1% CVR yields the same installs — ad format matters. Ad revenue wins come from auction setup: a game with $8 CPM, 46% engagement, 2.1 impressions/DAU nets ~$0.017 ARPDAU, while a manual waterfall with price floors and many bidders raises CPM and ARPDAU (example CPI drops from $4 to $3.33 when CTR improves).

AI-written summary · about

  1. 0:00Start
  2. 1:22Premium Pricing Model
  3. 3:21Ways To Increase Monetization
  4. 9:13Optimizing for Conversion Rates
  5. 12:59Lifetime Value
  6. 15:57Cpm Decay
  7. 17:05The Adoption Rate
  8. 17:42What Mediation Provider Is the Best
  9. 25:42Header Bidding
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