Judges Panel
summary
Panel summarizes concrete judging outcomes from 63 nominated games out of about 120 submissions and lists specific faults and fixes: many games fail on compatibility or crash, suffer from unclear onboarding, and lack polish in the first 1–2 seconds of play; solutions are device testing, tighter UX, avoiding tutorial-template stagnation, and combining mechanics in fresh ways. Judges stress original regional representation and that education games must be fun as well as instructive, while urging developers to log feedback and iterate.
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chapters (17)
- 0:00Intro
- 1:30Jury Members
- 4:10What are you looking for
- 11:17Game development
- 13:32Difference between last year and this year
- 15:52Cultural aspects
- 16:32Representation
- 20:36Surprise
- 20:56Questions
- 23:09What we dont do
- 24:43Mistakes to avoid
- 25:55Mistake to avoid
- 26:53Education games
- 27:57Feedback process
- 28:55Geographic coverage
- 29:40The Netherlands
- 31:30Turkey
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