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Escape from Flatland! How to design captivating 3D experiences

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Talkat Øredev 2018 · on Tuesday, 2018-11-20· [webxr]
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Covers how to shift design thinking from 2D to spatial 3D for AR and VR projects, offering concrete tips and tricks for designing captivating spatial experiences. Uses real-world examples and demos to illustrate approaches for creating effective AR/VR interactions and environments.

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