~/talk

The Material is dead, long live the Material 2 — is the Material Design worn out?

Talkat Øredev 2018 · on Tuesday, 2018-11-20· [design-collaboration, frontend-architecture]
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Argues that Material Design is a usable, opinionated system with concrete mechanics: paper metaphors, an atomic component model and a vertical rhythm using 8 and 4 grid math, plus configurable shapes and typography in the new version. Shows where it helps — faster handoffs, consistent baselines — and where it fails: shadow clutter, illegible text, and overused floating action button or hidden hamburger menus that become mystery meat. Recommends user testing, design sprints, and scoped customization.

AI-written summary · about

  1. 0:00Intro
  2. 1:32User-centric presentation?
  3. 4:20What isn't the material design
  4. 7:58There is plenty of design systems
  5. 16:21Retro chic
  6. 17:56Trend-resistant
  7. 20:25It is based on physics and it mimics nature
  8. 21:38Material is a shortcut for good design
  9. 27:08Vibrant colors
  10. 28:04Mystery meat navigation
  11. 30:32Pushed simplicity
  12. 34:35Take a part in the sprint
  13. 37:19Victor Papanek - designer with great idea
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