~/talk

Tips on Character Design

Talkat Konsoll 2020 · 2020-10-19..10-25· [creative-coding, component-design]
links:none on file
slides:none on file

Lead 2D character designer on Battletoads explains concrete workflow: start with silhouettes and crank out dozens (20–100) of rough thumbnails, fail quickly and only present vetted options; never skip photo and historical reference; design for screen size, camera angles and rigging limits so silhouettes and simplified versions read at scale; minimize clutter in favor of iconic shapes, bake storytelling into props, supply movement guides for animators, and choose colors that stand out against the background.

AI-written summary · about

  1. 0:00Introduction
  2. 1:44Fail quickly
  3. 6:35Practical and technical
  4. 9:18Important information
  5. 15:05Conclusion
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