Bringing Historical Characters to Life
summary
Nikola Filon, Lead 3D Character Artist at Legou Games, explains how 2D concept sketches are turned into believable animated game characters using the example of Rise of Kingdoms. He covers required skills and processes: deep anatomical knowledge for modeling, attention to fine character details to create unique RoK heroes, and high-quality final rendering including materials and color choices.
AI-written summary · about
chapters (10)
- 0:00Introduction
- 1:57Team role in Rise of Kingdoms
- 2:40Character stylization
- 6:39Character anatomy
- 9:06Ethnic and age features
- 13:26Fabric draping
- 17:03Material reproduction
- 19:30Summary for artists
- 23:27Modeling challenges
- 26:16Closing








