~/talk

Fast MVP Workshop: How to Build a Mobile Game Development Conveyor

TalkinUkrainianat Games Gathering 2023 Kyiv · 2023-08-03..08-06· [developer-experience]
links:none on file
slides:none on file

A Lead Unity developer explains how to build a high-efficiency pipeline for quickly delivering quality mobile game MVPs, covering concrete practices for creating a constrained, reusable solution that meets business requirements. The talk targets both business stakeholders and developers of varying seniority, focusing on pipeline design and implementation details using Unity-based mobile game development.

AI-written summary · about

  1. 0:00Fast MVP intro
  2. 3:07Introduction
  3. 4:09Speeding up MVP dev
  4. 7:00Old versus new process
  5. 11:15Template structure
  6. 15:11Dev pipeline to release
  7. 27:24Framework roadmap
  8. 38:29Working with PMs
  9. 42:04Risks and experiments
  10. 46:47Dev architecture tools
  11. 50:20Scaling team resources
  12. 51:02Dev timeline
  13. 54:16Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.