Planning for Launch: Wishlists, Visibility, and Timing on Steam
summary
Explains that wishlists are low‑effort commitments whose conversion depends on origin and quality, not raw totals, and shows region breakdowns (India/Brazil vs US/DE) and how that changes expected conversion; recommends a ready store page with trailer, screenshots, localized copy checked by humans, and a polished demo for Steam Next Fest so demo hooks in first minutes; stresses wishlist velocity over headline counts, using the personal calendar and set release date early to trigger visibility.
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