~/talk

Hiring and Retaining Diverse Leaders: The Next Generation of Games

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Claims that hiring without inclusion fails and that retention is the bigger problem drive concrete actions: the IGDA Foundation runs mentorships and a virtual program that places ~60 people using 80+ mentors and 300 volunteers, Black and Gaming sets a target of 5% in five years for African American representation, an experiment shows removed names from resumes increases diversity, and a new Games and Online Harassment Hotline (US only) launches for emotional support. Practical fixes focus on budgets, ERGs, anti-abuse systems and paid resources.

AI-written summary · about

  1. 0:00Introduction
  2. 1:00Meet the panelists
  3. 2:30Where does the game industry stand on diversity and inclusion
  4. 6:40The culture of the games industry
  5. 9:35How companies approach diversity and inclusion
  6. 11:00Overrepresentation
  7. 13:55Systemic Issues
  8. 18:50Improving Inclusion
  9. 26:02Autonomy or Access
  10. 31:22Virtual Networking
  11. 38:22Online Events
  12. 40:22Maintaining Diversity Momentum
  13. 45:32Bringing Programs to Rural Areas
  14. 55:22Outro
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