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Remote Collaboration With Mixed Reality Displays: How Shared Virtual Landmarks Facilitate ...

Talkat CHI 2017 · 2017-05-06..05-11· [webxr, design-collaboration]
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Study tests shared virtual landmarks in a 32‑participant (16 dyad) MR memory game with matching cubes, adding virtual objects (shelf, potted plant, armchair, lamp) to both views. Result: providing SVLs produces significantly fewer ambiguous spatial expressions and higher user experience ratings, participants use landmarks frequently. Design outcomes: use large landmarks to frame the workspace, place landmarks to cue visual outliers, and allow toggling to avoid occlusion. Quantitative and video analyses support the claim that SVLs materially improve remote spatial referencing.

AI-written summary · about

  1. 0:00Start
  2. 0:46Spatial Referencing
  3. 4:43Analysis of Data
  4. 5:28Communication Behavior
  5. 6:15The Choice and Position of the Landmarks
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