BreakSense: Combining Physiological and Location Sensing to Promote Mobility during Work-Breaks
summary
BreakSense is a mobile game-like system that pairs Microsoft Band 2 physiological sensing with smartphone apps and Bluetooth iBeacons to nudge people to walk during work breaks. A short lab deployment logs 88 accepted of 210 break opportunities, assigns collectible stars via indoor beacons, and compares bounded vs unbounded break rules; accepted challenges yield about 2,295 steps average versus ~68 when ignored. Pilot of six people shows increased steps and most prefer bounded, suggesting the system works to boost short break mobility.
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chapters (16)
- 0:00Introduction to BreakSense
- 0:25The problem with sedentary work
- 1:28Design principles for work breaks
- 2:34Minimizing workplace disruption
- 4:24System implementation details
- 6:31BreakSense app interaction demo
- 8:56Pilot study research questions
- 10:27Study setup and data collection
- 12:14BreakSense results overview
- 13:40Impact on steps and activity
- 14:22Readiness to return to work
- 14:45Productivity and break frequency
- 15:06Bounded vs unbounded preferences
- 15:48Future improvements and deployment
- 16:30Summary and acknowledgments
- 16:51Q&A session begins
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