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A Game Theory Approach for Data Driven Business Decisions

Talkat Big Data Conference Europe 2019 · 2019-11-26..11-28· [data-visualization]
links:none on file
slides:none on file

Builds a virtual market from customer histories plus declared preferences, estimates attribute-level utilities to translate choices into euros, and runs Monte Carlo game-theory simulations over three competitors and five tiers. Single-player tweaks converge quickly (~300–400 iterations) and show up to 25% profit uplift while rivals lose ~17%; allowing all players to react produces cyclic equilibria and a simulated 15–30% profit drop and suggests removing underperforming mid tiers and concentrating on tiers 4–5.

AI-written summary · about

  1. 0:00Objective of this presentation
  2. 0:47Telefonica Key Figures
  3. 8:34What do customers want?
  4. 9:17What a Virtual Customer is?
  5. 11:13And attributes are divided into le
  6. 14:17The "Utility" is calculated
  7. 17:15What can we offer? Easy!
  8. 18:28What does optimization mean
  9. 19:03We introduce a Game Theory Vis
  10. 21:11Classical Prisoner Dilemma
  11. 22:06Game Theory: Nash Equilibrium
  12. 22:59Game Theory: Pareto Optimal P
  13. 24:21Rock Scissors Paper (RSP) Ga
  14. 27:08Optimization: Player A Profit incre
  15. 27:52Player A: Tiers' Market Share
  16. 30:47Several players: Price war 3000
  17. 33:38What we saw there
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