Agile Singapore Conference 2016
2016-10-17
Singapore, Singapore
| title | author | length |
|---|---|---|
| Keynote: The Future has Arrived | Mary Poppendieck | 43m |
Predicts seven concrete shifts: move from scaling up to scale out with small services and local data stores; Amazon’s EC2 launched 2006 and two‑pizza teams… | ||
| Keynote: Modern Agile | Joshua Kerievsky | 51m |
Argues a concrete Modern Agile recipe: four principles (Make people awesome, Make safety a prerequisite, Experiment & learn rapidly, Deliver value… | ||
| Keynote: Value Driven Development - Maximum Impact, Maximum Speed | Dave Thomas | 53m |
Argues for targeting two or three high‑value problems a year and delivering each as a 3–4 month project that saves ~$1M–$5M, using rapid envisioning… | ||
| Keynote: Software Design in the 21st Century | Martin Fowler | 42m |
Argues agile’s core is tolerating changing requirements, team autonomy and continual design work, not ceremonies; gives the agile fluency progression… | ||
| Application Security in an Agile World | Stefan Streichsbier | 46m |
Argues for embedding security into Agile workflows so teams ship at DevOps speed, using Jira issues instead of 100‑page PDFs, tagging security stories and… | ||
| Unit Test Craftsmanship | Gerard Meszaros | 44m |
Shows how a messy invoicing unit test with buried setup and ten-plus asserts gets refactored into a few clear lines that read like behavior: invoice line-item… | ||
| NoSQL Databases: Its not a free lunch | Pramod Sadalage | 38m |
Survey of NoSQL fundamentals that names actual databases (Riak, MongoDB, Cassandra, Neo4j plus Redis, Couchbase, Elasticsearch) and shows when each wins… | ||
| Agile Engineering Fluency | Arlo Belshee | 42m |
Argues that outcomes come from what teams are fluent at not what they merely aspire to, and provides a living engineering practices dependency graph on GitHub… | ||
| Refactoring Legacy Code guided by Simple Design | Nayan Hajratwala | 46m |
Walks a messy Java production module down to a safe-to-change shape by deleting dead code, moving constants into consumers, extracting methods, renaming for… | ||
| Enabling Continuous Delivery with Database Practices | Pramod Sadalage | 45m |
Argues that databases join the delivery pipeline by using version-controlled schema migrations (Git + DBDeploy/Liquibase/Flyway), letting developers provision… | ||
| Sociocracy – A means for true agile organizations | Jutta Eckstein | 46m |
Sociocracy claims four concrete practices that actually change behavior: consent decision-making (ask “any paramount objection?” and time-stamp the decision)… | ||
| Eyes are the windows to our souls | Lynette Goh, Ivonne Bojoh | 42m |
Eye tracking is used as a rapid usability method that yields actionable insights within one day by running a compact protocol (preparation 3–5 days, one-day… | ||
| DevOps: The Key to IT Performance | Nicole Forsgren | 45m |
Conference research shows high-performing IT teams deliver both speed and stability: 200x more frequent deployments, 2,500x faster lead time from commit to… | ||
| User Experience for Product Managers | Michael Ong | 40m |
Argues that product managers must own UX by running lightweight research and design cycles, not outsource it; shows design sprints and rapid prototyping used… | ||
| Agile Marketing | Maria Matarelli | 40m |
Explains how applying split testing and short iterative cycles to marketing turned a stagnant coffee brand into one that scales: online ads targeted to ulcer… | ||
| Making Better Mistakes Tomorrow | Danielle Jabin | 37m |
Spotify reports 100M monthly active users, 40M paying customers and over 2 billion playlists, and teams use a measured learning culture to move fast: a cited… | ||
| The Future of Test Automation | Gojko Adzic | 44m |
Claims that testing economics shift as cloud and IoT explode: 40 billion devices by 2020 and a $7.1 trillion IoT market force testing across thousands of… | ||
| The Story of LeSS | Bas Vodde | 50m |
LeSS presents a minimal scaling prescription: one Product Owner and one backlog for the whole product, teams organized as feature teams and daily builds with… | ||
| How Collaboration Works or Doesn't | Becky Winant | 38m |
A live simulation builds a meeting about a whale‑migration feature with four role‑players whose hidden contexts are concrete: a sleep‑deprived developer, a… | ||
| Go Faster: Remove the Inhibitors to Innovation | Fred George | 47m |
Claim: a combination of cloud, containers and tiny services lets teams ship orders of magnitude faster — one engineering org ships to production every 3.5… | ||
| Using perspectives for a holistic Agile transformation | Michael Bertrand, Marc-Andre Langlais | 40m |
Claim: conversations drive engagement more than processes. Workshop uses a paper mind map with primary nodes, station-based prioritization, 30s paired shares… | ||
| #BugsZero | Arlo Belshee | 50m |
Claim: bugs become rare after changing how work happens, not by writing more tests. Teams remove bug trackers and use a whiteboard, adopt mobbing and… | ||
| The Art of Refactoring | Joshua Kerievsky | 44m |
Live demo refactors a deliberately broken collection library using IntelliJ automated refactorings, converting object arrays to Lists, extracting methods and… | ||
| Challenges in Implementing MicroServices | Fred George | 48m |
Argues microservices work best for fuzzy, fast experiments and insists on an event-driven stack: Kafka (250k msgs/sec) as a Rapids, small Rivers with ZeroMQ… | ||
| Strategic Code Deletion | Michael Feathers | 38m |
Argues that unused code is measurable and removable using lightweight instrumentation and disciplined tests: uses SI probes (Ruby hooks) and production… | ||
| Continuous Discovery: The Power of Pure Agile | Woody Zuill | 42m |
Argues that software development is an activity of discovery and that applying the Agile Manifesto as Pure Agile means delivering tiny, cohesive slices to… | ||
| Test Driving a React.js UI Component with Jasmine | Naresh Jain | 47m |
A walkthrough that actually builds a Disqus‑style comment component and shows it working with passing tests, not just slides. Code is on GitHub and the demo… | ||
| Moving Culture Change | Becky Winant | 40m |
Argues that applying the Satir Change Model with explicit choice points prevents teams from reverting to old behaviors and shows which interventions actually… | ||
| Dark Side of Collaboration | Naresh Jain | 40m |
Argues that collaboration often stifles breakthrough ideas and that much of creative work requires solo deep work; cites the Agile Manifesto as largely written… | ||
| From Chaos to Control, from Control to Freedom | Yves Lin | 42m |
Company timeline: 5→130 people over ten years with early 70% turnover when work is hero-driven, then specialization that cuts incidents ~50% but leaves high… | ||
| Test Automation - A Systems Thinking Approach | Gerard Meszaros | 48m |
Claims that test automation fails when it’s done downstream and treated as QA’s job, and shows a concrete alternative: drive design with executable… | ||
| Turning continuous delivery into competitive business advantage | Gojko Adzic | 45m |
Continuous delivery creates business effects beyond engineering: a Microsoft study shows 2/3 of ideas are bad so faster shipping needs better validation. Real… | ||
| The Secrets of Facilitating Retrospectives and other Meetings | Jutta Eckstein | 48m |
Claim: facilitation skill matters more than choosing games. Practical steps include choosing a room with writable walls or sticky-free flip charts, preparing a… | ||
| Innovate or Die Trying | Paul Flewelling | 43m |
Fairfax pivots from print to a digital‑first operational backbone by building a single authoring platform that lets 600 journalists publish 1,200 stories a day… | ||
| Learning faster | Aaron Sanders | 41m |
Claim: run discovery and delivery in parallel so teams build the right thing faster. Uses dual-track Scrum with designers working sprint n−1, story maps and… | ||
| Mob Programming: A Whole Team Approach | Woody Zuill | 46m |
A whole-team development method where the entire group sits at the same workstation, rotates the driver at the keyboard every few minutes (about four), and the… | ||
| Build a better, faster product with Game Thinking | Amy Jo Kim | 35m |
Claims a repeatable toolkit: the player's Journey (Discovery → Onboarding → Habit → Mastery, ~2–5% superfan tier), a core learning loop that builds skill not… | ||
| Friction | Mary Poppendieck | 44m |
Defines friction as specific failures and fixes: changing a checkout label from "register" to continue lifts conversions by 45% and drives the famous $300… | ||
| Building A Remote Engineering Culture | Jon Chan | 48m |
Stack Overflow is remote-first and runs a 70%-remote engineering org that hires for “smart and gets things done,” provides headsets, standing desks and… | ||
| How to Stop Hating your Tests | Justin Searls | 48m |
Distills 15 recurring test-suite failures into actionable fixes: avoid combinatorial blowup (rule of product — 2^4 = 16 test cases), split suites into two… | ||
| nothing matches | ||