Towards Large-Scale Artistic Practice with Web Technologies
summary
A web-native audiovisual platform called Akson implements a centralized server that logs state and relays interactions so multiple clients share a single scene, tested with dozens of participants across three field deployments and festival shows. Built with socket.io networking, Three.js WebGL graphics and deployed on Heroku, the system splits the environment into four instrument roles, offers per-user isolation, records control and hardware metadata, and works reliably at small scale but not yet at thousands of users.
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chapters (8)
- 0:00Introduction to research
- 1:08Focus on collaborative interfaces
- 2:31Live demo of the environment
- 5:46Collaborative interaction models
- 8:55Scalability challenges
- 9:17Field experiments and iterations
- 11:04Future work directions
- 11:27Q&A session
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