~/conference

UXDX Europe 2019

date:2019-10-07..2019-10-08
location:Dublin, Ireland
series:UXDX Europe · one edition

The UXDX Europe 2019 agenda including Continuous Research, Continuous Design, Continuous Development and how to build the teams that do it!

titleauthorlength
Architecting for Change DebateNix Crabtree, Richard Rodger27m
Debate lays out a concrete tradeoff: starting with 10 endpoints as separate microservices means 10 codebases, 10 pipelines and 10 data stores upfront; the…
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Creating a Tangible Product VisionCindy Chastain34m
Project visions start with customer research, prototype validation and clear alignment or they die — a priceless app is killed after months despite a live…
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Why User Centered Design doesn't work (anymore)Yolanda Martin33m
User-centered design is necessary but insufficient; systems thinking and platform design are required to spot downstream harms and trade-offs. Gives concrete…
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Remote Team ManagementDana Lawson, Shane Nolan, Peter Coppinger27m
Companies run engineering with 90% of engineers remote, use GitHub repos for noncode coordination, Slack + Zoom + Hubot for standups and bots, and Figma for…
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Do you dare to care? - The future of Leadership in UXSonja Radenkovic27m
Claims that 66% of effort is wasted and backs it with company practice: TomTom pivots from devices to software, leverages a trillion kilometers of driving…
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The Road to ExcellenceKevin Clark32m
Design teams reframe problems instead of adding features: they personalize checkout to surface Apple Pay by using browser and saved-card signals to predict the…
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Delivering user-centered productsStephen McCarthy29m
Government Digital Service builds and ships end‑to‑end public services not just websites, consolidating ~300 departmental sites into one gov.uk and running a…
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Definition of DonePaul Adams32m
Explains a system connecting inputs, outputs and outcomes with concrete tools used at Intercom: a weekly-tagged customer voice report from support, sales cases…
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Lessons from a Cellist (or, what product people can learn from user research)Conor Walsh27m
Duolingo Stories is losing daily users by mid‑2018 so the team spends a quarter doing open‑ended interviews (including churned users interviews) across four…
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Going ServerlessNik Rahmel, Laura Vargo, Sebastien Fabre, Eddie O'Rourke, Sebastian Hesse29m
Teams report concrete wins and limits: BBC runs ~2.5 billion Lambda executions/month and used serverless for label extraction of ~200 new iPlayer episodes/day…
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Team Culture: How the little things enable great outcomesAidan Cunnion19m
Engineering org supports K–12 product with over 50 million users and ~150 engineers in Dublin and runs cross‑functional peer‑to‑peer leadership groups that…
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From Siloes to Systems: Using Design to Power Up Business AgilityMorgane Peng27m
Case study of transforming a 150‑year‑old bank by turning siloed product lines into a shared platform: Societe Genreale implements a single sign on, a…
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Achieving Product Market FitMarcel Putina27m
Argues that true autonomy looks like an AI: teams run a perceive–detect–decide–execute loop, use shared “trained models” (goals, values, codebase, skills) and…
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How to Identify your Customer's needsAlan Klement28m
Argues that customers seek to create and maintain ongoing environments not outcomes and shows this with a user research engagement for Arlo: interviews that…
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Team Ownership - Who Owns ProductionChris Slowe21m
Claim: giving teams end-to-end ownership works only with clear owners, tooling and coordination. A Node shim plus gradual 2% rollout unexpectedly doubles…
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UX, DX, DSX: Developers and Data Scientists as UsersDot Gong25m
BuzzFeed builds user‑centric infrastructure for ~100 engineers across 10 product areas and for data scientists by shipping command‑line tools and simple UIs…
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Supporting the Product through Continuous DeliveryFrédéric Rivain20m
Dashlane describes concrete continuous delivery practices: a multi-year investment (2–3 years) across eight platforms (iOS, Android, Mac, Windows, Chrome) with…
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The Secrets and Synthesis of Successful UX ResearchGianni Clifford28m
Starts with a living research plan and a Gantt-style “mothership” for scheduling, recruits customers via community pages and sales, and runs minimum six…
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Ideation and Prototyping: Think Bigger, Fail QuickerJackie Scherer26m
Adds ideation and fast prototyping into the requirements phase to reduce risk and speed validation, claiming teams learn more and estimate better when they…
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War Room Warrior: How to manage war room situationsRashi Khurana25m
A manhole fire severs a 10 gig link and the network falls back to a 1 gig backup, causing frontend retries to spike firewall load and slow the site; teams use…
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Reimagining design systems at SpotifyGerrit Kaiser35m
Spotify consolidates 22 separate design-system efforts into Encore, a platform-of-platforms that stores design tokens centrally and pushes translated artifacts…
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Dual Track AgileJohn Schrag28m
Introduces a practical dual track workflow where design runs one to two sprints ahead of delivery so validated work hands off next sprint; replaces 60‑page…
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How long is a piece of string? Solving the conundrum of software estimationJonathan Rigby20m
Compares common techniques — story points, spikes, Monte Carlo — and argues the single most important element is trust between tech and product. Tells a…
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How to empower developers to build a greater user experienceMarie-Laure Thuret21m
Algolia proves that investing in developer experience produces better end-user UX by shipping concrete tooling: four dedicated squads build and maintain a REST…
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Communicating your Customer's NeedsMarja Ojala25m
Finnair builds an in-house dev team and issues a company iPhone fleet so mobile and IFE changes deploy fast; the team claims to run the world’s first onboard…
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Design for PatternMichael Gough23m
In this session Michael Gough will discuss how the future of Uber is far from determined, and the decisions and actions of Gough will help define it."The core…
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UAT Validation in ProductionSarah Davies29m
UAT in production requires formal approvals and concrete safeguards: teams fill multiple forms, get security forum signoff and an information‑security manager…
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Aligning Business and Customer OutcomesSebastien Fabre36m
Explains how LEGO measures outcomes as a measurable change in human behavior and ties those to business KPIs using concrete practices: a business technology…
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Leveraging Automation & Rituals to Fuel GrowthSudev Balakrishnan28m
Stash aims to be the financial home for 100 million U.S. middle-class users and already has about 4 million customers; product strategy centers on a…
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A/B Testing at ScaleTatiana Tretyak15m
Booking.com runs experiments on "every pixel" across ~200 product teams and focuses on culture not just tooling, aiming for hundreds to thousands of tests a…
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Aligning Organizational Stakeholders with User Story MappingTobias Jensen32m
Claims that user story mapping creates organization-wide strategic clarity by turning backlogs into journeys and forcing testable hypotheses. Used from…
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Engineering a Design CultureYvone So29m
A 30-engineer, 6-designer product team adopts engineering practices to fix burnout and siloing: introduces paired designing (interaction + visual or copy)…
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