~/talk

Emulating Space Computing Networks with RHONE

Talkat USENIX ATC '25 · 2025-07-07..07-09· [networking]
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name:Qing Li
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RHONE emulates Space Computing Networks by building offline models of power, thermal, orbit, network, and computation from real telemetry and hardware-in-the-loop chip mirroring, then running container-based emulation with dynamic aligners that throttle CPU/GPU and set per-link delay/bandwidth. It reports power and computation model errors under 5% and thermal error 1.3–2.5°C, scales to 700 satellites on one node, and reproduces scenarios like energy-drain DDoS and real-time earth observation pipelines with measurable latency, power, and thermal effects.

AI-written summary · about

  1. 0:00Space computing networks intro
  2. 2:47SCN app challenges
  3. 5:37Emulator simulator limits
  4. 6:20RHONE offline modeling
  5. 9:11Overheating computation modeling
  6. 10:35RHONE online emulation
  7. 11:39Emulated vs real satellites
  8. 12:42RHONE scalability accuracy
  9. 13:23Earth observation pipelines
  10. 14:28Energy drain attacks
  11. 15:30Q&A
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