NFTs: The Next Level of Entertainment
summary
Tezos integration powers experiments: a sports network that streams 30,000 live events a year and covers 25 niche sports pilots NFTs for fan rewards and ticketing; a blockchain game launched virtual real estate nearly a year ago where land that produces crypto mints tokenized resources players can trade or use in-game; a creative studio is onboarding artists since 2018 and embedding royalties for artists and membership drops; investors emphasize better on‑ramps and off‑ramps and community-first product validation.
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chapters (12)
- 0:00NFTs in entertainment
- 1:27Panelists' roles
- 5:00Flow Sports on Tezos
- 8:12NFT opportunities in gaming, art, VC
- 12:05Evaluating NFT quality
- 17:42Why NFTs for entertainment
- 21:30NFT technology value
- 27:51Future NFT industries
- 30:40NFT adoption questions
- 35:59Top-down vs bottom-up NFTs
- 38:50NFT industry lessons
- 43:01Closing remarks
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