Augmenting Reality: Building Blocks & Avatars
summary
Three teams show concrete systems: a digital fashion marketplace with body and foot tracking and a beta platform launched plus a planned iOS/Android AR app; a 3D-scan avatar service minting avatars on Tezos and exporting scans to IPFS for persistent ownership; and a play‑to‑earn pet game that reports 1 million Tezos transactions and ~90,000 Discord members and ships its first game build in June. Main gaps are wallet/key friction, clumsy onboarding, and waiting for AR glasses to make body‑scale AR persistent.
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