~/talk

on the value of game accelerators

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Execution Labs reports investing in a couple dozen studios, with five in Europe and one in London, and runs cohort accelerators that are typically three months long and give small checks for equity. Claim: accelerators must provide business coaching, active mentors, alumni access and introductions to publishers; free-to-play studios struggle because publishers expect soft-launch metrics; $10–20k soft-launch tests are common but insufficient for conversion scale. One premium mobile game (Kootie Pie: Legend of the Brofist) reached release as proof accelerators can add value.

AI-written summary · about

  1. 0:00Intro
  2. 0:18Incubators vs accelerators
  3. 1:52General purpose accelerators
  4. 2:51What you should get from an accelerator
  5. 4:20Relevant mentors
  6. 5:52Equity in your studio
  7. 6:43What to look for in an accelerator
  8. 7:46Freetoplay vs premium games
  9. 9:58Why premium is easier
  10. 11:43How early is too early
  11. 12:50Funding freetoplay
  12. 13:52Soft launch
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