~/talk

Building for the long term: anticipating risks in your game

Talkat Playtime EMEA 2023 · 2023-11-16..11-17· [developer-experience]
links:none on file
links:none on file
slides:none on file

Four launch archetypes appear (builders, stagnaters, flatliners, tankers) and buyers—not big spenders—drive long-term revenue (97% correlation vs 22% for ARPPU). Day‑1 minutes predict week‑1 buyer conversion; tankers lose ~80% of first-time buyer percentage in the first quarter while builders grow installs and achieve 4x new first-time buyers by year one. Builders also increase repeat‑purchase days ~30–45% over five years via LiveOps, social features, collections, SKU design and tiered battle passes.

AI-written summary · about

  1. 0:00Introduction to game growth
  2. 0:54Four game launch archetypes
  3. 2:13The importance of buyers
  4. 3:34Three phases of game launch
  5. 5:25Phase 1: Optimization
  6. 7:54Risks to early engagement
  7. 8:53Phase 2: Expansion
  8. 11:15Strategies for install growth
  9. 12:24Phase 3: Repetition
  10. 14:22Encouraging repeat purchases
  11. 17:42Case study: June's Journey
  12. 19:58Wuga's growth milestones
  13. 23:18Future growth and innovation
  14. 24:53Summary and final insights
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.