My Other Car's a Cobra MkIII
summary
Kickstarter funds top £1.54M (over $2M) and ~45,000 backers enable an iterative alpha roadmap: Alpha 1 (Dec 15) proves single‑ship combat feel; Alpha 2 adds multiplayer with hybrid peer‑to‑peer plus server moderation; Alpha 3 delivers docking, basic hyperspace and a persistent game loop with ~3,000 concurrent alphas; Alpha 4 brings trading and a procedural galaxy built from cleaned star surveys, a super cruise travel mode, nuanced heat mechanics, and optional flight assist plus Oculus/3D support — all delivered and running.
AI-written summary · about
chapters (7)
- 0:00The Kickstarter campaign
- 2:54Development philosophy
- 5:14Game world and mechanics
- 10:30Alpha progression
- 22:45Scientific immersion
- 33:33Community-led development
- 37:20Q&A and concluding thoughts
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