~/talk

Steps Towards a Gaming-Optimized Scheduler

links:none on file
slides:none on file

Proposal shows a working sched_ext prototype called LAVD that targets Steam Deck/Wine+Proton stacks and claims measurable reduction in stutter by prioritizing latency-critical chains rather than raw throughput. Analysis uses a custom benchmark VaporMark plus perfetto traces, finds games form 20–30 correlated tasks with many runtimes under 100 µs and a minority >1 ms, and shows average FPS rises are less important than improving low 1% (tail) FPS. Key gaps: flaky benchmarks, tracing rare spikes, futex/ownership visibility and CPU/core placement tradeoffs.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 2:56Key challenges in development
  3. 9:18Workload analysis insights
  4. 17:13Input responsiveness in gaming
  5. 23:34Benchmarking difficulties
  6. 31:19Windows games synchronization
  7. 34:55Future directions and Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.