The hitchhikers guide to UXing without a UXer
summary
Shows a fast, repeatable workflow that actually gets a product to usable tests: pick one vision, write simple personas, sketch wireframes on paper, turn sheets into a finger‑click prototype and run quick tests. Tool names appear—Balsamiq and UsabilityHub—and Cloud9 examples prove the approach catches real problems before code. Advice includes when to iterate, when to bin an idea, and when higher‑fidelity mockups will mislead clients, so watching helps decide if this hands‑on method fits tonight’s needs.
AI-written summary · about
chapters (15)
- 0:00Intro
- 8:08Wireframing
- 15:08Prototypes
- 15:34wireframes
- 16:25envision apps
- 16:50evaluate your work
- 17:43usability hub
- 18:12greatness
- 18:36evaluation
- 18:55finding a friend
- 19:18sending nothing
- 20:11youre done
- 20:55dont get too attached
- 21:52recap
- 23:01QA
related talks
28mIt’s easy to create a good looking product, but what about a useful one?
28mIt’s Easy to Create a Good looking Product, but What About a Useful One?
48mGet your screen together: Design skills for frontend people
25mIt's easy to create good looking products, but how about useful ones?
49mCo-creating with UX and Software
28mEleftheria Batsou-UX vs UI: It’s easy to create a good looking product, but what about a useful one?
41mIt’s easy to create good looking products, but what about useful ones
32mPairing with designers to create a seamless user experience
