~/talk

What to Think About, if You're Thinking About Building a Team?

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Combines prisoner’s dilemma game theory and the Octalysis gamification lens to claim teams outperform when balanced across three measurable axes — personality, cognitive and social skills — rather than cloned hires. Treats the team as a product: use a visible backlog, one- to two‑sprint iterations, alpha/beta-style experiments, peer programming and explicit rituals; visibility of issues and small prioritized tasks reduces churn. Argues KPIs mislead and momentum over time predicts real capacity.

AI-written summary · about

  1. 0:00Introduction and warm-up
  2. 3:44Building vs maintaining teams
  3. 8:38Team dynamics and the prisoner dilemma
  4. 15:02Diverse teams and the golf ball analogy
  5. 21:59Finding and balancing talent
  6. 27:10Maintaining teams like a product
  7. 34:07Retaining talent and sustaining motivation
  8. 36:34Q&A and closing
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