~/talk

Building a Cloud Game Save Service for an Indie Game: The ATOM RPG Case

TalkinUkrainianat Games Gathering 2022 Summer · 2022-07-14..07-15· [game-development, cloud-infrastructure]
links:none on file
slides:none on file

How to build a cross-platform cloud save server for a Unity indie game (example: ATOM RPG) that synchronizes saves across PC, Xbox, PlayStation, Nintendo Switch, Android and iOS while costing under $100/month. The talk explains a practical server-side approach and implementation details for inexpensive, platform-wide save synchronization.

AI-written summary · about

  1. 0:00Introduction
  2. 1:05Goals and motivation
  3. 2:32Account registration
  4. 6:24Technical architecture
  5. 9:54Save system details
  6. 14:41Results and benefits
  7. 17:56Implementation challenges
  8. 20:47Future plans
  9. 22:11Q&A
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