Three Months of Work During the War: Insights from a Ukrainian Company
summary
A Ukrainian game‑tech CEO describes how his company operated during the war, explaining concrete business tactics for finding new clients and growing the team by 30% in four months. He draws on his experience as founder of Stan’s Assets (popular Unity Store plugins) and presents practical insights for running an IT/game dev studio under wartime conditions.
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chapters (14)
- 0:00Introduction
- 1:04Company response after war
- 3:10First days team reaction
- 6:23Supporting remote work
- 7:50Client interaction financial stability
- 10:40Business risks in Ukraine
- 11:24Restoring productivity client support
- 14:32Helping Ukraine volunteers
- 15:57Hiring testers initiative
- 17:44Recruiting labor market changes
- 20:11Ukrainian outsourcing trends
- 22:43Future product development
- 24:07Banking salary issues
- 25:53Conclusion Q&A
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