~/talk

Why is UX so hard to contribute to FOSS

Talkat FOSS Backstage 2021 · 2021-02-10..02-11· [ux-and-product-design, open-source]
slides:none on file

A UX designer volunteers on three projects and finds no UX hooks; issue queues only request icons. Git and text‑only issues prioritize checkin‑friendly artifacts, creating a tyranny of ASCII that excludes flow diagrams, prototypes and discussion. A submitted motion study prompts a maintainer to threaten to quit. Practical fixes: publish a user study in the repo, add explicit UX priorities to the backlog, post animated GIFs of interactions, and use VC or virtual whiteboards to coordinate and build consensus.

AI-written summary · about

  1. 0:00Introduction and context
  2. 3:35Icons as the only UX task
  3. 5:22Expanding UX definition and goals
  4. 8:51Understanding users and their tasks
  5. 11:15Tools like Git and UX workflows
  6. 13:46Tyranny of ASCII in FOSS
  7. 15:11FOSS culture and UX collaboration
  8. 16:57Saying no with UX perspective
  9. 18:21Three steps to improve UX in FOSS
  10. 20:06Q&A begins with culture questions
  11. 22:34Virtual war rooms and async work
  12. 24:44Consensus and UX in open source
  13. 26:54Applications vs desktop UX focus
  14. 27:57Misconceptions about UX in FOSS
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