Serious Play: Gaming Businesses
summary
League of Legends draws 32 million viewers for its world finals, Twitch shows 12 billion player‑minutes and 45 million unique viewers monthly, and Riot builds its own global broadcast and studio stack to control production. Eight pro teams per region practice 10–12 hours a day, live‑streaming to fans; a $1,000,000 prize pool crowns winners and sponsors like Coca‑Cola buy inventory. This is professionalized esports, a broadcast-first product, and a developer‑run league infrastructure.
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chapters (7)
- 0:00Start
- 2:55Twitch Tv
- 3:36What Riot Games Is
- 7:13Formalizing a League
- 24:45Starcraft 2
- 25:09Major League Gaming
- 25:55Win the Hearts and Minds of the Game Makers
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