~/talk

Films will exist in formats we can't yet imagine

Talkat Web Summit 2016 · 2016-11-07..11-10· [creative-coding, webxr]
links:none on file
slides:none on file

Claims that film becomes platform-agnostic storytelling backed by game-style production pipelines, with assets reusable across platforms and the need for new story rules per medium. Cites $100–200M spectacle budgets, winner-take-all box office returns, and VR adoption estimates: millions on mobile and tens of millions for immersive headsets in 1–2 years. Gives concrete builds: a Transparent high‑def window, VR in IMAX foyers, work with Google and Warner Bros on the Fantastic Beasts world, and a demo that mapped Washington DC onto Mars that audiences shared successfully.

AI-written summary · about

  1. 0:00Introduction and welcome
  2. 1:40Future of storytelling and film
  3. 3:12Technology as film’s enabler
  4. 5:00Storytelling across multiple platforms
  5. 6:47VR’s role in film’s future
  6. 8:53Game-style production pipelines
  7. 9:34Examples of new formats
  8. 11:47Accessibility and flexibility of stories
  9. 12:50Creating the future of film
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