Expanding XR innovation in post-secondary education
summary
Eight grantees win from a $1M pool after 276 applicants and 60 judges; projects build concrete XR pathways: a VR micro‑teaching classroom that logs behavior and uses learning analytics for personalized feedback; a six‑month Autism CanTech program that adapts the Unity Basic Certification to autistic learners to raise a 14% employment baseline; and California’s first state‑registered XR pre‑apprenticeship that creates an employer Advisory Board and a universal job profile to standardize curriculum for scale.
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chapters (9)
- 0:00Introduction
- 1:12Guest speakers
- 4:32Grantees overview
- 6:44Why XR for projects
- 7:26VR teacher training
- 11:57XR pre-apprenticeship
- 15:29Autism and XR learning
- 18:59Project impact and scaling
- 23:54Closing
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