~/talk

Convince the world that your project is incredible

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Co-founder of Atlas V explains how immersive narrative VR made with Unity wins partners by picking one true project, proving belief in it, and tailoring three pitches: a quick elevator to secure a proper meeting, a 5–10 minute audience pitch with Q&A, and a long planning meeting to close deals. Uses examples like Vestige and Gloomy Eyes, demos a curiosity-building exercise (audience closes eyes), and insists on always asking for something and following up the same day with a one-pager.

AI-written summary · about

  1. 0:00Unity for Humanity Summit
  2. 3:05Convince the world that your project is incredible... ...because it is true
  3. 6:20Get to the point fast
  4. 7:15Goal: why you're the one in best position to make the project you're about to pitch
  5. 8:08PART II: Define the world you're speaking to
  6. 9:21Goal: to have a proper meeting & get a contact
  7. 11:17Goal: organise planned and longer meeting
  8. 12:09Goal: to have a clear first answer
  9. 12:53PART III : Tips & examples
  10. 18:12Never leave from a meeting with nothing
  11. 19:22Send a one pager immediately after
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