UFH Environment Grant winners conversation
summary
Three Unity for Humanity projects use Unity plus VR/AR to make invisible environmental costs visible and to hand tools back to communities: a South LA VR story tied to community-collected data with over 5,000 oil and gas wells nearby, DIY water and air testing kits and donated hardware; an education-focused AR/VR project that shows a cheeseburger’s hidden cost as 2,500 liters per cheeseburger and pivots to a iPhone 6s minimum spec mobile AR build to reach classrooms; an Amazon‑Andes VR chapter with accompanying AR sound and installations. Funding and headset access remain the main obstacles.
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chapters (12)
- 0:00Introduction and panelists
- 1:38District 64 project
- 3:44Powers of X project
- 5:14Origen VR experience
- 6:40Importance of representation
- 9:10Technology in storytelling
- 11:06Choosing the right medium
- 13:30Setting impact goals
- 15:44Community engagement
- 18:55Reaching wide audiences
- 20:40Measuring project impact
- 25:53Panel conclusion
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