~/talk

What’s next for immersive creator storytelling

Talkat Unity for Humanity Summit 2021 · on Tuesday, 2021-10-12· [webxr, creative-coding]
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name:Kat Cizek
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name:El Lim
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Three XR projects use specific tech and partnerships to push conservation: a location-based Hololens 2 AR experience visualizes echolocation and targets noise pollution around 74 southern resident orcas (three recently pregnant) with Smithsonian, Microsoft and First Nations partners; a VR chapter in a larger storyworld collaborates with the Max Planck Institute of Animal Behavior to embody three migrating species and link to citizen science; a dialogue-free 2D game on Steam stages a child’s descent through ocean pollution and channels revenue into activist campaigns.

AI-written summary · about

  1. 0:00Welcome
  2. 0:22Panelists and projects
  3. 2:10Orcas migration
  4. 3:35Cranes migration
  5. 4:58Marine debris journey
  6. 6:00Introducing Samudra
  7. 7:34Myriad VR experience
  8. 9:01Critical Distance conservation
  9. 14:08XR for storytelling
  10. 17:41Co-creation with scientists
  11. 20:32Myriad scientist collaboration
  12. 22:18Artists in environmental movements
  13. 25:11Critical Distance partnerships
  14. 27:17Emotional impact and citizen science
  15. 29:02Samudra reflection
  16. 30:03Hope for ecosystems
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