HII: A Communication and Sharing Platform in 3D
summary
A Unity-built communication platform that runs entirely peer-to-peer and serverless, transferring any-size files directly between users’ machines (demo shows a 14 MB video pushing over the canvas). Offers a shared canvas with live video chat, per-user node folders (granting remote access), watch-folder import, layout vs presentation modes, and planned game streaming/control-share for Unity builds (Angry Bots proof-of-concept). Company pre-launches early next year and plans a developer marketplace plus revenue share for add-ons.
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chapters (13)
- 0:00HII introduction
- 1:07Company origins
- 3:12From gaming to platform
- 4:58Early prototype lessons
- 7:02Redesign with Unity
- 7:51Live demo HII
- 10:04Networking and privacy
- 12:35Peer-to-peer benefits
- 14:21Canvas modes sharing
- 16:08Game integration features
- 17:32Platform launch opportunities
- 18:56VR compatibility plans
- 19:38Call to developers
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