Carl Callewaert on Everyplay and Unity Ads
summary
Everyplay records gameplay at runtime, creates an editable movie file with optional facecam and metadata, and shares it without leaving the app so players post replays that drive discovery; integration is an Asset Store package (iOS/Android), a few API calls to start/stop recording and set metadata, and prefab toggles for HUD and facecam. Unity Ads offers interstitial, video and rewarded placements, dashboard campaign and cross‑promotion tools, pays developers (about $7–$10 CPM and $20M paid out), and the Everyplay network counts 800 games and 18 million users.
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chapters (15)
- 0:00Start
- 4:31App Store
- 7:28Share Replay
- 11:10Integrate in Unity
- 11:43Create Our Account
- 18:17Configure Metadata
- 19:29Hot Cam Camera
- 23:37Road Map
- 26:28Mobile Ads
- 26:59Full Screen Advertising
- 32:41Unity Ads
- 40:08Ad Filtering
- 40:22Ad Campaign
- 41:24Ad Campaigns
- 46:30Legality
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