~/talk

Carl Callewaert on Everyplay and Unity Ads

Talkat Unite Australia 2014 · on Monday, 2014-10-27· [game-development]
links:none on file
slides:none on file

Everyplay records gameplay at runtime, creates an editable movie file with optional facecam and metadata, and shares it without leaving the app so players post replays that drive discovery; integration is an Asset Store package (iOS/Android), a few API calls to start/stop recording and set metadata, and prefab toggles for HUD and facecam. Unity Ads offers interstitial, video and rewarded placements, dashboard campaign and cross‑promotion tools, pays developers (about $7–$10 CPM and $20M paid out), and the Everyplay network counts 800 games and 18 million users.

AI-written summary · about

  1. 0:00Start
  2. 4:31App Store
  3. 7:28Share Replay
  4. 11:10Integrate in Unity
  5. 11:43Create Our Account
  6. 18:17Configure Metadata
  7. 19:29Hot Cam Camera
  8. 23:37Road Map
  9. 26:28Mobile Ads
  10. 26:59Full Screen Advertising
  11. 32:41Unity Ads
  12. 40:08Ad Filtering
  13. 40:22Ad Campaign
  14. 41:24Ad Campaigns
  15. 46:30Legality
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