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Expanding the Bounds of Seated Virtual Workspace

Talkat UIST 2020 · 2020-10-20..10-23· [webxr, web-performance]
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Implemented head-orientation counter-rotation that lets a 60° window per virtual display span either 180° (3 displays) or 300° (5 displays) while keeping neck motion small. Study 1 (n=16) compares no assist, 2× constant gain, 12.5° dead zone central mapping, and per-display boundary switches; boundary switches yield similar accuracy, lower neck fatigue and faster selection, preferred for 3 displays. Study 2 builds a usable workspace with Logitech mixed reality keyboard and trackpad; implicit boundary-based auto-rotation is preferred (~66%), explicit keys used ≈45% of transitions.

AI-written summary · about

  1. 0:00Start
  2. 0:10expanding the bounds of seated virtual workspaces
  3. 2:04manipulate virtual displays in terms of improving usability or ergonomics
  4. 4:01use counter rotation of displays around a pivot point
  5. 4:46alter the mapping between head orientation and display position
  6. 5:00manipulating the mapping between head rotation and workspace position
  7. 7:40motivated transitions across the width of the display
  8. 9:29iterate on our boundary switching mechanism
  9. 9:48implemented a fully functional virtual workspace with free virtual windows desktops
  10. 10:37allowed for implicit control of the display position
  11. 12:26imagine refinements to our boundary switching technique
  12. 13:35improve the usability of virtual display spaces
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