Expanding the Bounds of Seated Virtual Workspace
summary
Implemented head-orientation counter-rotation that lets a 60° window per virtual display span either 180° (3 displays) or 300° (5 displays) while keeping neck motion small. Study 1 (n=16) compares no assist, 2× constant gain, 12.5° dead zone central mapping, and per-display boundary switches; boundary switches yield similar accuracy, lower neck fatigue and faster selection, preferred for 3 displays. Study 2 builds a usable workspace with Logitech mixed reality keyboard and trackpad; implicit boundary-based auto-rotation is preferred (~66%), explicit keys used ≈45% of transitions.
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chapters (12)
- 0:00Start
- 0:10expanding the bounds of seated virtual workspaces
- 2:04manipulate virtual displays in terms of improving usability or ergonomics
- 4:01use counter rotation of displays around a pivot point
- 4:46alter the mapping between head orientation and display position
- 5:00manipulating the mapping between head rotation and workspace position
- 7:40motivated transitions across the width of the display
- 9:29iterate on our boundary switching mechanism
- 9:48implemented a fully functional virtual workspace with free virtual windows desktops
- 10:37allowed for implicit control of the display position
- 12:26imagine refinements to our boundary switching technique
- 13:35improve the usability of virtual display spaces
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