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DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality

Talkat UIST 2020 · 2020-10-20..10-23· [webxr, computer-vision]
name:Ruofei Du
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name:David Kim
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DepthLab is an open-source library that turns ARCore depth-from-motion maps into three runtime structures—depth array (16-bit, e.g. 160×120), real-time depth mesh, and GPU-interpolated depth texture—and exposes localized, surface, and dense depth APIs. It targets depth-16 up to 8 meters (best 0.5–5 m), runs a simple demo at 100+ FPS, cooks mesh colliders on demand, and recommends 4–8 samples per ray for relighting on Pixel 3 and aperture kernels of 11–21. Several apps (Snapchat, Measure App) already reuse components.

AI-written summary · about

  1. 0:00Introduction
  2. 3:06Related Work
  3. 4:06Motivation
  4. 4:34Design Process
  5. 5:16Data Structure
  6. 6:01Localized Depth
  7. 7:48Surface Depth
  8. 10:49Dense Depth
  9. 12:26Experiments
  10. 13:22Limitations
  11. 13:39Envision
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