Future of User Interaction: Mixed Reality, AI and IoT
summary
Claims that placing data in 3D makes complex problems actionable and shows actual tools and demos: HoloLens prototypes using Mixed Reality Toolkit and a Unity seed project, live hand tracking (hummingbird and piano UIs), remote-device deploy and iris login, and computer vision via Azure Vision Service with confidence scores. Spatial anchors place instructions in physical space for a motorcycle repair demo that works. Limits include low headset resolution, long asset imports, reliance on external CPU, and statistics like ~80% of crashes tied to human information overload.
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chapters (10)
- 0:00Introduction
- 1:32Mixed reality applications
- 4:50Spatial computing evolution
- 7:033D data visualization
- 8:34AI reducing bias
- 10:01Democratizing AI and MR
- 12:52Accessible technology
- 13:58MR Toolkit walkthrough
- 15:00AI demo implications
- 21:49UI/UX future
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